In 2003, Spellbound Entertainment released a third Airline Tycoon addition, named Airline Tycoon Deluxe. The game introduced ten new missions, possibility of buying self-designed aircraft (and possibility of sharing these planes via Internet), possibility of hiring aircraft security agents, five new sabotages and more. In 2002, Airline Tycoon Evolution, second Airline Tycoon re-release was published by Monte Cristo. Features added in First Class include ten brand new missions, multiplayer mode with up to 4 players, new MIDI music, cargo transportation and more. It was published in 2001 by Monte Cristo however, the publisher decided to remove First Class subtitle from the game box and manuals, though it remained in-game. The first Airline Tycoon title to be released in United States and the United Kingdom was Airline Tycoon First Class. It was not released in any English-speaking country however, there was an official English demo. The original game was released in August 1998 in Germany by Infogrames Deutschland. With a network, up to four people can play at once and the game status can be saved (as it can in single-player mode) for longer games. The graphics are bright and decidedly tongue in cheek: the tycoon Igor Tuppolevsky has a set of Russian dolls on his desk-and an open tin of caviar, while Tina Cortez has a picture of a matador and a bull's head. The player can also perform sabotages on the other players. The player must also manage their personnel, plan flights, buy fuel, attend meetings in the airport manager's office and, if there is the time, slip into Rick's café for a quick cup of coffee. The player must keep their aircraft in good shape and equip them at such a level as to keep the customers satisfied, buy new planes (from the expensive Airplane Agency or from Mr Schlauberger at the museum who sells old planes at a much lower cost) and take out bank loans if required. The names of the four tycoons are: Tina Cortez (Sunshine Airways), Siggi Sorglos (Falcon Lines), Igor Tuppolevsky (Phoenix Travel) and Mario Zucchero (Honey Airlines). It's a simulation computer game where the player acts as manager of an airline, competing against three other tycoons. This is achieved through the balance of income and expenditures. Like other " tycoon" computer games, the objective of the game is to become a tycoon, and in this case, an "Airline Tycoon". The original Airline Tycoon was created for Windows, however, the later Deluxe version was also ported to Linux, Mac OS X, MorphOS, ZETA, iOS and Android. The original was developed by Spellbound Entertainment, and published by Infogrames Deutschland, however, the succeeding versions were published by a variety of publishers. Planning routes helps reduce distance, thereby reducing flight time and fuel consumption.Windows, Mac OS X, MorphOS, Linux, ZETA, iOS, AndroidĪirline Tycoon is a business simulation game by Thomas Holz and Robert Kleinert, in which the player must successfully manage an airline. In the walkthrough, the player takes care of buying planes, equipping them, financing the organization and listing them on the stock exchanges. Gameplay includes 20 airports and complete freedom to manage them. Engineering features and wizards help you learn technologies and design new models. The user can research and negotiate with the government to design new planes. As you go, more obstacles pass, and hostile organizations “put sticks in the wheels”, making paid visitors unhappy to use the player’s company’s services and complain about it. Money is needed to buy new planes, improve services, hire staff and employees. The company makes money by operating profitable charter flights. The player will face competitors, angry customers and disasters that can significantly damage reputation. Quests will help you progress, learn more mechanics and features in the project. The user becomes an airline executive and is able to control every aspect of the transportation business. Airline Tycoon Deluxe – A simulator focused on managing and developing the economy.
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